Seven publishing trends that will define 2013 from PandoDaily

January 4, 2013 in Digital Strategy, Publishing Industry News by Liz Neely

This is the time of year we’re barraged with predictions as we find time to reflect and consider the year ahead. Hamish McKenzie wrote a post for PandoDaily entitled “Seven publishing trends that will define 2013“.

Though it’s an brief overview aimed at overall publishing trends, I found it to be a relevant synthesis of what our museum readers, scholars and audiences may be expecting from us as we forge paths in museum digital publishing. Of particular interest are the interestingly dichotomous trends of the lean –  micro- or subcompact publishing – and the weighty – resource-intensive multimedia publishing. Both of these trends have a place in museum publishing portfolios. We’ve always produced different types of publications from the scholarly to the ephemeral. Will it be a challenge to maintain these different velocities moving forward?

Check out all 7 trends:
Seven publishing trends that will define 2013 by Hamish McKenzie

Shaping an Intuitive and Immersive Reader Experience: The New York Times’ ‘Snow Fall’

December 21, 2012 in Digital Publishing Platforms by Liz Neely

The New York Times has published an epically beautiful long-form article worthy of closer examination. ‘Snow Fall: The Avalanche at Tunnel Creek‘ by John Branch tells the story about a group of sixteen veteran skiers and snowboarders caught in an avalanche. The story told over six chapters masterfully employs an intuitive responsiveness through use of immersive animations and elegant transitions.

The article’s first page is a monochromatic full-bleed animation of snow drifting across a barren landscape with the headline title as an overlay followed by a single column of text in short paragraphs. Upon scrolling through the column, the text and white background overlap the snowy animation. I’m reading a blizzard metaphor into this, but that just may be my Chicago winter disposition. The display subtly responds to the reader’s position in the text. For example, the overall navigation at the top of the first page is only revealed when the text scrolls enough to obscure the article’s title. Since the navigation options are not initially available, the design nudges the reader to dive into the narrative linearly before jumping around to other chapters. In the ‘Descent Begins’ chapter, the background is illustrated with a map of the mountain. Following the narrative, the map generates annotations responsively showing the relevant routes.
Airbag Animation from the New York Times

The sidebar of the ‘To the Peak’ chapter has a small avatar of a skier that only animates when the reader scrolls past the text deemed pertinent to the illustration. This animation doesn’t have the usual look or controls of video and can only be re-played if the reader scrolls again past that text. The interface succeeds at being intelligent and intuitive in a way that truly integrates the multimedia by removing explicit user interaction with the multimedia elements. The familiar video player controls: play, pause, etc. suddenly feel like barriers between optimal text and multimedia integration. This interface sacrifices some reader choice in an effort to guide the experience.

The article also includes more traditional layouts and media such as inline images, videos with player controls, slideshows, links and maps.  This makes for an interesting hybrid of ‘supporting’ media elements along with the ‘immersive multimedia’. The immersive media, along with the purposeful use of transitions, supports the storytelling by being interwoven and reacting to the reader’s action and position. The design relies more on being intuitive in response to the actions of the reader, but in so doing is also designed to shape the actions and experience of the reader.

Ideas immediately come to mind about how these techniques could be incorporated into museum digital publications to build more immersive experiences while drawing on our rich stories.

The “Snow Fall” article is also available as a Byliner Original eBook via Apple, Amazon, Barnes & Noble and Kobo.

Postscript (January 4,2013):
In thinking more about my experience reading ‘Snow Fall,’ I revisited an article published in August by Golden Krishna entitled “The best interface is no interface” on the Journal of the cooper design firm. The post lists some principles for moving away from user interface controls and embracing natural processes. It feels like ‘Snow Fall’ was looking to achieve this in digital publishing.  How can we take this even a step further by adding adaptive qualities to our publications?

And, as a final note for now, Fast Company released its predictions for the upcoming Consumer Electronics Show (CES) in “Smart, Wearable, Invisible, Thin: 4 CES Tech Trends To Track In 2013“ . Though the ‘invisible’ trend focuses on utilities such as Siri and mainstreaming gesture technologies (like the Xbox Kinect), the conclusion reads: “Invisible is in, from speakers to screens to computer user interfaces that give new meaning to getting out of your way.” Surely we are just seeing the tip of the iceberg in the wonderful innovation that ‘Snow Fall’ has provided. These larger tech trends will surely influence our digital publishing and reading experiences in the year to come.

Making as a Form of Thinking Beyond Words

July 20, 2012 in Digital Strategy by Liz Neely

The MuseumNext conference bills itself as Europe’s big conference on social and digital media for the museum sector. This year the conference was held in the art and architecturally inspired city of Barcelona. I was unable to attend the conference in person, but did follow along on Twitter and I am now catching up on the excellent video coverage.

I was particularly intrigued by a LACMA project presented by Amy Heibel, Associate VP of Technology and Digital Media. In looking at museum collections online, she notes the prevalence of data in the form of facts associated with the artworks. Though Heibel does not dispute the importance of core collection information, she wonders how far it goes to encourage an emotional connection with the artwork.  We produce and publish a lot of facts and descriptive explanations about art, but Heibel suggests that this information doesn’t necessarily bring our audiences closer conceptually to the art.

She and her team set out to develop a project hoping to engender more emotional engagement with the Museum’s collection within certain constraints that the project must have minimal budget impact and be handled with existing staff resources. Inspired by a LACMA project from the 60’s where the Museum acted as the ‘motherboard’ for artists collaborating with corporations, the Museum hand-selected artists to develop creative digital responses to LACMA’s collection or exhibition objects. Invited artists were given a framework and guidelines, but the Museum did not dictate the artworks or the nature of the response—aside from the requirement that the response be in a digital format and freely sharable.

By eliciting and publishing artist responses, LACMA was able to share with the public a different interpretation, something beyond facts and data—to show rather than tell.  Some of the outcomes were unexpected and even controversial.

In the presentation’s closing, Heibel contributes to the MuseumNEXT ‘unfinished manifesto’ by asserting that we should learn from artists and acknowledge that making is a form of thinking beyond words.

As we incorporate more digital into our publication portfolios, there is an increasing opportunity for interweaving creative dialogue and response into our texts using digital media and networked tools.  Utilizing artist and other voices in creative response could enrich narratives and embolden museums as what Heibel calls “platforms for creativity.”

Do you agree? Could creative responses even enrich scholarly texts? Have you seen good examples of a museum publication incorporating creative response along with more art historical entries?